Unity Creator

Case Studies

Design system and campaigns for Creator Case Studies at Unity. Each project begins with a concept and theme, crafting its narrative into a visual story. Having Unity developer’s beautifully crafted artwork at the forefront allows the Creator to shine.


Sable —

Sable is a unique and unforgettable journey where the player guides Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.

Featuring stunning visuals, paired with technical insights was a must for this case study.


Return to Nangrim —

Return to Nangrim is a dark first-person fantasy adventure with survival and RPG elements. Craft, explore, and survive an abandoned dwarven world.

This case study was primarily focused on the efficacy of improving collaboration with Unity’s remote collaboration products and tools.

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